Boss Info
Boss | Irestida |
---|---|
Element | Neutral (Netral) |
Map | Nov Diela |
Boss Location | Nov Diela: Central (Nov Diela: Pusat) |
Difficulty | Level | HP | Exp |
---|---|---|---|
Easy | 195 | 294000 | 1446 |
Normal | 205 | 2940000 | 14460 |
Hard | 215 | 5880000 | 28920 |
Nightmare | 225 | 14700000 | 72300 |
Ultimate | 245 | 29400000 | 144600 |
Defense Stats
Easy | Normal | Hard | Nightmare | Ultimate | |
---|---|---|---|---|---|
Physical Defense |
92,2 | 922 | 1844 | 3688 | 5532 |
Physical Resistance (%) |
8 | 8 | 8 | 8 | 8 |
Magical Defense |
31,1 | 311 | 622 | 1244 | 1866 |
Magical Resistance (%) |
8 | 8 | 8 | 8 | 8 |
Neutral Prorate (%) |
1 | 1 | 1 | 1 | 1 |
Physical Prorate (%) |
1 | 1 | 1 | 1 | 1 |
Magical Prorate (%) |
50 | 50 | 50 | 50 | 50 |
Flee | 26,5 | 265 | 530 | 1060 | 1590 |
Guard (%) | 0 | 0 | 0 | 0 | 0 |
Evasion (%) | 0 | 0 | 0 | 0 | 0 |
Critical Resistance |
N: 20 Freeze: -100 |
N: 20 Freeze: -100 |
N: 20 Freeze: -100 |
N: 20 Freeze: -100 |
N: 20 Freeze: -100 |
Explanation
T: Immune;
FS: Immune above 75% HP;
FREEZE: Gains -100 critical resistance (Adds P/M crit) and enables FS when HP is above 75%.
FEAR: Immune
Hitting the stationary mobs around the boss will cause the mobs to release a wide, foe-centered AOE.
The boss starts out as Neutral element (signified by its BLUE claws). At 75% HP, a mobile mob will spawn that will place a vortex by the aggro holder at regular intervals. Also, from this point on, the boss becomes WIND element (signified by its claws turning GREEN). At 50% HP, the boss will go to the middle of the map, perform a wide, foe-centered AOE, and release large rotating fins. The wide AOE has a safe spot in the middle. Some of the bosses attacks, such as the large rotating fins, can trigger the sorrounding mobs' retaliation upon getting hit. During the 50% HP transition, the boss's claws turns ORANGE.
Note: Freezing the mobs will enable you to damage them.
Jatuh: Kebal;
Bergidik, Pingsan: Kebal di atas 75% HP;
Beku: Memperoleh -100 resistensi kritikal (Menambahkan kritik P/M) dan mengaktifkan Bergidik, Stun saat HP di atas 75%.
Takut: Kebal
Menyerang gerombolan yang diam di sekitar bos akan menyebabkan gerombolan tersebut melepaskan AOE yang luas dan berpusat pada musuh.
Bos dimulai sebagai elemen Netral (ditandai dengan cakarnya yang BIRU). Pada 75% HP, gerombolan yang bergerak akan muncul dan akan menempatkan pusaran di dekat pemegang aggro secara berkala. Selain itu, mulai saat ini, bos menjadi elemen ANGIN (ditandai dengan cakarnya yang berubah menjadi HIJAU). Pada 50% HP, bos akan pergi ke tengah peta, melakukan AOE yang luas dan berpusat pada musuh, dan melepaskan sirip besar yang berputar. AOE yang luas memiliki tempat yang aman di tengah. Beberapa serangan bos, seperti sirip besar yang berputar, dapat memicu serangan balasan dari gerombolan di sekitarnya saat terkena serangan. Selama transisi HP 50%, cakar bos berubah menjadi ORANYE.
Catatan: Membekukan gerombolan akan memungkinkan Anda untuk melukai mereka.
Breakable Parts
3 Parts:
Left Upper Torso,
Right Hand (Irestida's Bubble),
Tail (Irestida's Tail)
Item Drops
Irestida's Liquid (Cairan Irestida) |
||
Amorphous Substance (Zat Amorf) |
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Strange Whirpool (Pusaran Air Aneh) |
||
Wanderer's Spear (Tombak Kelana) |
Wanderer's Spear Base ATK 564 (60%) Untradable Water Element +5% stronger against Fire ATK +8% MaxMP +500 Attack MP Recovery +10 Physical Resistance +10% Aggro -20% Water Element -30% Tombak Kelana Base ATK 564 (60%) Nonbarter Unsur Air +5% luka ke Api ATK +8% MaxMP +500 Attack MP Recovery +10 Kekebalan Fisik +10% Aggro -20% Kebal Air -30% |
|
Wanderflasche | Wanderflasche Base ATK 180 (70%) Untradable Water Element +5% stronger against Fire Short Range Damage +8% MaxHP +3000 Anticipate +30% Physical Barrier +2000 Magic Barrier +500 Wanderflasche Base ATK 180 (70%) Nonbarter Unsur Air +5% luka ke Api Daya Jarak Dekat +8% MaxHP +3000 Antisipasi +30% Perlindungan Fisik +2000 Perlindungan Sihir +500 |
|
Irestida | [Shampy] can be upgraded MATK +8% Magic Pierce +6% Aggro -9% MDEF -24% [Shampy] dapat diperkuat MATK +8% Penetrasi Sihir +6% Aggro -9% MDEF -24% |
|
Irestida's Bubble (Gelembung Irestida) |
||
Irestida's Tail (Ekor Irestida) |
Note:
Rate Up with part Break (Certain Parts Only)
Drop Rate Naik seiring pecahnya Bagian (Bagian tertentu saja)
Part Break Required (Certain Parts Only)
Harus Memecahkan Bagian (Bagian tertentu saja)
Skills
[dalam proses]
Video
[dalam proses]
🔻 Informasi Boss dan Miniboss lainnya silahkan menuju Daftar Isi dibawah !!!
🌐 Referensi
- discord: Phantom's Library
- ameblo.jp/shirohebi5174/
- toramcafe.com
- coryn.club
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